Wednesday 10 October 2012

MDDN 243, P3, Power ups

For our game we have 3 power ups.
- Solar - unlimited energy
- Wind - increased speed
-Nuclear - unlimited energy and increased speed but extremely unstable

James has made the animations for the power ups and the animations for them are really cool.
In these images they are pixilated quite a lot because the original size is 50px x 50px.





I have made the power ups each an actor type but they are sensors. This means that the main actor which is the battery can walk right over one of the power ups.


I have also made a new scene for each of the power ups. So technically for each Level there will 4 versions of that level. For example there will be Level 1, Level 1 Wind, Level 1 Nuclear and Level 1 Solar. This makes it easier to have the difference in speed and the other effects onto the character. Here is a video of an example of this using the Solar power up.




power ups from Richard Hpa on Vimeo.

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