Thursday, 10 May 2012

MDDN 241, Project 2B development

I have started to use rigging on my character. This was quite a hard thing to get around. This has also made me think about a few changes in my characters design which i am going to change.

For the Rigging I have given my character a few main bones for his body. The main joint in his body though is in his post. I have made a joint close to the middle of his pole and made it that everything bellow  the joint wont be effected by his movement and everything above will be effected


I have decided to get rid of his arms because it is become to hard to  get to stay in the same place on the body of my character when I have weighted it.


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